2015年4月6日 星期一

week 6. slow tech workshop in DIS 2012

manifesto
1. How fast?
2. What is reflective design?
3. Why we preserve things?
4. How an antiquarian relates to interaction design?

selected submissions in DIS 2012

each student presents a submission:
1. What is the artifact?
2. What is the method (or methodology)?
3. What is the core concept of slow technology?
4. How to relate to the original idea of Redstrom?



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